Here are the activities that each group will be working on today:
If you are new to CoderDojo and new to computer programming this is where you start:
Today, you will create a project in which a famous painting comes to life. To do this, you’ll learn about an important computer science concept, Events.
In computer science, an event is something that causes an action to happen. An event can be pressing a key on your keyboard, clicking a sprite, or many other things.
Choose ONE of the following two projects:
Option 1. Dot Catcher Game (easy)
Follow these instructions to make the dot catcher game in Scratch.
Option 2. Top down scroller game (more advanced)
This session is run by Nathalie. An introduction to robotics using mBot robot kits and a block programming language called mBlock which is similar to Scratch.
A collaborative group exploring how computers can interact with the outside world through a range of sensors and controllers. Primarily we’ll be using the Raspberry Pi (http://raspberrypi.org) computer in conjunction with Arduinos (http://arduino.cc) and along the way we’ll learn about Python, C and C++ programming, digital and analogue electronics and about working together.