Coderdojo Activities for Term 1 2021
WELCOME TO CODERDOJO!
Here are the activities that each group will be working on this term:
If you are new to CoderDojo and new to computer programming this is where you start:
Scratch 1 (Beginning Scratch)
We will work our way through these activities this term. Try to complete some or all of the Add-Ons for each activity or, even better, add your own ideas!
- Week 1 (11 Feb): Racing Game (see example of the game with more features added.)
- Week 2 (18 Feb): Maze Game
- Week 3 (25 Feb): Platform Game
- Week 4 (4 March): Escape Game
- Week 4 (11 March): Launcher Game
- Week 6 (18 March): Quest Game
- Week 7 (25 Mar): Cave Surfing Game
- Week 8 (1 April): Show and Tell. Pick your favourite project from this term and do some more work on it to customise it and make it even better. Then we will do a show and tell in the last half hour and you can show your project to everyone.
Note: You do not need to Sign in to Google CS First.
Scratch 2 (Intermediate & Advanced)
Chain Reaction Animation Challenge
Make a ball or other object travel from one place to the next. How will it move? Where will it go next?
Share your project with others in CoderDojo’s “Chain Reaction” studio: https://scratch.mit.edu/studios/28805280/
Click here for some inspiration
Next Project: Car AI Challenge
AI = Artificial Intelligence: Program a car to find it’s own way around a track
Other project ideas
If you have completed the chain reaction project and are looking for something else to do, you can have a look through these projects to find something that interests you.
Intro to Programming
This session is run by Nathalie. An introduction to robotics using mBot robot kits and a block programming language called mBlock which is similar to Scratch.
3D Computer Aided Design with TinkerCAD
Learn how to make 3D models using Tinkercad. Tinkercad is an easy-to-use 3D computer aided design (CAD) tool. You can quickly turn your idea into a CAD model for a 3D printer with Tinkercad. – Martin Love
A collaborative group exploring how computers can interact with the outside world through a range of sensors and controllers. Primarily we’ll be using the Raspberry Pi (http://raspberrypi.org) computer in conjunction with Arduinos (http://arduino.cc) and along the way we’ll learn about Python, C and C++ programming, digital and analogue electronics and about working together.