Term 3 2020

Coderdojo Activities for Term 3 2020


Here are the activities that each group will be working on this term:


If you are new to CoderDojo and new to computer programming this is where you start:

Go to Newcomers Activities

Scratch 1 (Beginning Scratch)

We will work our way through these activities this term. Try to complete some or all of the Add-Ons for each activity or, even better, add your own ideas!

  1. Week 1 (19 Feb): Racing Game (see example of the game with more features added.)
  2. Week 2 (26 Feb): Maze Game
  3. Week 3 (4 March): Platform Game
  4. Week 4 (11 March): Escape Game
  5. Week 4 (18 March): Launcher Game
  6. Week 6 (25 March): Quest Game
  7. Week 7 (1 April): Cave Surfing Game

Scratch 2 (Intermediate & Advanced)

This term we will start by making a classic tile slider game in Scratch.

Advanced Scratchers: Can you make a tile slider game without following any instructions?

Intermediate Scratchers: Follow the instructions in this video:

Other project ideas

You can have a look through these projects to find something that interests you.


This session is run by Nathalie. An introduction to robotics using mBot robot kits and a block programming language called mBlock which is similar to Scratch.

Introduction to Robotics session information

3D Computer Aided Design with TinkerCAD

Learn how to make 3D models using Tinkercad. Tinkercad is an easy-to-use 3D computer aided design (CAD) tool. You can quickly turn your idea into a CAD model for a 3D printer with Tinkercad. – Martin Love

TinkerCAD session information


A collaborative group exploring how computers can interact with the outside world through a range of sensors and controllers. Primarily we’ll be using the Raspberry Pi (http://raspberrypi.org) computer in conjunction with Arduinos (http://arduino.cc) and along the way we’ll learn about Python, C and C++ programming, digital and analogue electronics and about working together.

Electronics, Microcontrollers and Raspberry Pi session information